Virtual Try-on

High-end standardized technologies.

Our webapps take advantage of high-end standardized technologies like WebGL or WebRTC, with the concern to always perfectly match modern mobile browsers requirements.

In the adjacent demo of virtual try-on in augmented reality, the webapp detects the user face and overlays virtual glasses. To do so, we designed a neural network from scratch within our WebGL deep learning technology. Combined with our highly efficient implementation, it marks a major breakthrough in the VTO area: for the first time ever, all the frames of a video feed can be analysed in real time.

This demo was initially designed to fit any web browser. It was the first virtual try-on system compatible with Safari when Apple released iOS11 on September 19, 2017. For the first time webapps were able to communicate with the camera through ‘getUsermedia’ in the iOS environment.